| local node = Node:extend('nodes.screen1', {}) |
| |
| function node:render() |
| love.graphics.setColor( 0, 0, 0 ) |
| love.graphics.rectangle("fill", 0, 0, love.graphics.getWidth(), love.graphics.getHeight()) |
| |
| for x = 0, love.graphics.getWidth() / 50, 1 do |
| for y = 0, love.graphics.getHeight() / 50, 1 do |
| local r = math.sin(x + love.timer.getTime() * 2) + math.cos(y + love.timer.getTime() * math.sin(x)); |
| love.graphics.setColor(1.0, 1.0, 1.0, (r + 2) * 1.0) |
| love.graphics.circle("line", x * 50, y * 50, r * 10) |
| end |
| end |
| end |
| |
| return node |