commit | a7dbf255883d6a217f9735c55f3dbbe915a0fb9e | [log] [tgz] |
---|---|---|
author | Piotr Dobrowolski <informatic@hackerspace.pl> | Fri Jul 08 00:21:37 2022 +0200 |
committer | informatic <informatic@hackerspace.pl> | Mon Jul 11 08:35:12 2022 +0000 |
tree | 1c7bb8b2ec3a82b6f63feaaa5ca3ffe1d7694b73 | |
parent | 8f986c181b13198cc263d0d2f2c4a080db9959ca [diff] |
hswaw/signage: reuse compiled shader, better error handling Shader will now only be recompiled whenever its code changes. This helps with hangs on node transitions on underpowered devices. If shader reload failed an error message will now be rendered over an existing shader. File load errors are properly handled. Change-Id: I97a75b85620614252040b76e4f3aaa0ea1f0a7e3 Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1337 Reviewed-by: q3k <q3k@hackerspace.pl>
hscloud
is the main monorepo of the Warsaw Hackerspace infrastructure code.
See //doc/codelabs for tutorials on how to use hscloud.
If you want to browse the source of hscloud
in a web browser, use cs.hackerspace.pl.
If you want some other help, talk to q3k, informatic or your therapist.
Directories you should care about:
k0.hswaw.net
)Unless noted otherwise, code in hscloud is licensed under the BSD 0-clause license - see COPYING.